The wonderful thing about critters is the Sixth World is that no matter who you are, no matter where you are, there is a critter prepared to mess up your day. Street sammies in heavily urbanized areas, deckers riding the lightning of the Matrix, mages tripping the light fantastic of the astral plane–all of them might run into something wild and fierce that is perfectly capable of screwing up their day.
You’ll find information on the full spectrum of these critters–savage Infected, venomous paranormals, mysterious spirits, Matrix-hacking beasts, and more–in the new book Howling Shadows, now available for PDF purchase and print pre-order (Battleshop, DriveThruRPG). Maybe you’ve seen some of the new art we’ve shared, but now you can look at the whole thing. Need a little more info? Read on!The Wild Calls
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most runners would be happy to simply avoid these threats, it’s not always possible. Critters may be used as security, they may swarm in abandoned areas runners must investigate, or they may carry valuable reagents runners need. Some of them may even hold the keys to unlocking the sort of powers runners covet.
Howling Shadows is the critter sourcebook for Shadowrun, Fifth Edition. With a broad range of critters for every habitat, the book has plot hooks that show how critters may be used in campaigns, details on new critter powers, and other information to flesh out Shadowrun adventures and campaigns. Sink your teeth into this one and see how untamed the Sixth World can be.
Howling Shadows is for use with Shadowrun, Fifth Edition.